Tic Tac Toe game Python program using UDP

If you are searching to make tic tac toe multiplayer game by applying concepts of network programming like TCP/UDP this is the best place to look out. Here you can find tic tac toe game python program using UDP concept.

Introduction :

One of the aspects of multiplayer game TIC TAC TOE programming that makes it so confusing is the sheer number of topics and how they relate to each other. Code must be written that handles everything from high-level game specific tasks all the way down to extremely low-level tasks such as network packet broadcast and reception. If two players are competing for head to head, then you can’t have a situation where client and server. The two most common architectures for resolution arbitration are client-server and peer-to-peer. Client-server is both conceptually simpler and easier to implement than peer-to-peer, so we’ll cover that first.

UDP is an ideal protocol for network applications in which perceived latency is critical such as gaming, voice and video communications, which can suffer some data loss without adversely affecting perceived quality. In some cases, forward error correction techniques are used to improve audio and video quality in spite of some loss.

UDP can also be used in applications that require lossless data transmission when the application is configured to manage the process of retransmitting lost packets and correctly arranging received packets. This approach can help to improve the data transfer rate of large files compared with TCP.

TIC TAC TOE game protocol that does state synchronization among remote participants should include application-level acknowledgments, letting the sender know that the move has been received and processed.

Software :

NetBeans 8.1 with Python plugin.

Implementation  :

We build this project Tic – Tac -Toe 2 player game by implementing User Datagram Protocol. Where sever acts as player 1 and client act as player 2. The moves are updated in both players dashboard. The conditions of Player winning and Tie is also included.

Download Code 

Output :

Server (player 1) Client (Player 2)
 

 

 

 

Socket created

Socket bind complete

Message[127.0.0.1:52988] – 2

 

—–

|1|2|3|

—–

|4|5|6|

—–

|7|8|9|

—–

 

Player 1:

Enter your Move

>> 1

 

—–

|X|2|3|

—–

|4|5|6|

—–

|7|8|9|

—–

 

Player 2 :

3

 

—–

|X|2|O|

—–

|4|5|6|

—–

|7|8|9|

—–

 

Player 1:

Enter your Move

>> 5

 

—–

|X|2|O|

—–

|4|X|6|

—–

|7|8|9|

—–

 

Player 2 :

9

 

—–

|X|2|O|

—–

|4|X|6|

—–

|7|8|O|

—–

 

Player 1:

Enter your Move

>> 7

 

—–

|X|2|O|

—–

|4|X|6|

—–

|X|8|O|

—–

 

Player 2 :

6

 

—–

|X|2|O|

—–

|4|X|O|

—–

|X|8|O|

—–

 

Player 2 wins!

 

Enter any number to join game : 2

Server reply : OK2

 

 

—–

|1|2|3|

—–

|4|5|6|

—–

|7|8|9|

—–

 

Player 1 : 1

 

—–

|X|2|3|

—–

|4|5|6|

—–

|7|8|9|

—–

 

Player 2 :

Enter your Move

>> 3

 

—–

|X|2|O|

—–

|4|5|6|

—–

|7|8|9|

—–

 

Player 1 : 5

 

—–

|X|2|O|

—–

|4|X|6|

—–

|7|8|9|

—–

 

Player 2 :

Enter your Move

>> 9

 

—–

|X|2|O|

—–

|4|X|6|

—–

|7|8|O|

—–

 

Player 1 : 7

 

—–

|X|2|O|

—–

|4|X|6|

—–

|X|8|O|

—–

 

Player 2 :

Enter your Move

>> 6

 

—–

|X|2|O|

—–

|4|X|O|

—–

|X|8|O|

—–

 

Player 2 Wins

 

 


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